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Lesson 8: Advanced Editing Techniques

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ppro08_opener.psd
What you’ll learn in this lesson:
  • Creating subclips to increase your editing freedom
  • Making a three-point edit
  • Using the Rolling, Slip, and Slide tools
  • Using time-remap video to speed it up
You can accomplish many tasks using the Selection and Razor tools, but you will want to understand the more advanced and task-specific tools of Premiere Pro for more complex and detailed editing.
Starting up
In this lesson, you will work with the project files from the pr08lessons folder. Make sure that you have loaded the prlessons folder onto your hard drive from www.digitalclassroombooks.com/epub/premierecs6. The Starting up section at the beginning of this book provides detailed information about loading lesson files, resetting your workspace, locating missing media, and opening the files in CS6. If you have not already done so, please review these instructions before starting this lesson.
When opening the Premiere Pro project files used in this lesson you may experience a missing media message. You must locate any missing media before trying to proceed through the lessons. Please refer to “Locating missing media” in the Starting up section of this book.
Creating subclips
An individual video file might contain several takes, shots, or scenes. To manage them more effectively, we recommend separating longer clips into smaller sections called subclips. Creating subclips does not affect the master clips stored on your hard drive because you are not creating additional physical clips. However, Premiere Pro treats subclips much like the master clips, so you can add them to the Timeline and gain greater freedom for assembling your edits.
You can easily make subclips using the Source Monitor: just set In and Out points on a master clip and then use the Make Subclip command.
You can find all the footage for this portion of the lesson in the Media Library within the Werewolves in Central Park folder.
1 From the Premiere Pro Welcome screen, click the Open Project button, or with Premiere Pro already open, chose File > Open Project. Navigate to the pr08lessons folder you copied to your hard drive and locate the pr0801.prproj file. Double-click the file to open it.
This project contains a sequence called Central Park Report and links to videos you can use for A Roll and B Roll.
2 Locate the Reporter at Crime Scene clip in the Project panel. If necessary, enlarge the width of the panel’s Name column to view more of the clip name.
Double-click the clip to open it in the Source Monitor.
This clip is about 20 seconds long and contains two distinct areas you can use: the crime scene report and the reporter’s sign off. By dividing these two areas into individual subclips, you can experiment with the placement of the resulting clips to craft your scene.
3 To create a subclip, you must first set In and Out points on the master clip:
With the Source Monitor active, move the playhead to the beginning of this clip, and then press the I key on your keyboard or click the Mark In Point button in the transport controls area of the Source Monitor to mark the clip’s In Point.
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By default, a clip’s duration is set to the beginning and end of that clip, but you can override this by setting In and Out points.
8148.jpg Notice that the Time Ruler area below the video frame changes color to indicate that you have marked an In point for the clip.
4 Move the playhead to the 9-second and 9-frame mark (00;00;09;09) on the Timeline. This point is in the middle of the pause the reporter makes before beginning her sign off.
Press the letter O key on your keyboard, or click the Mark Out Point button in the transport controls area of the Source Monitor to mark the clip’s Out Point at the current position of the playhead.
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You can use the Play In to Out button in the Controls area of the monitor to preview only the content between the clip’s current In and Out points.
5 Choose Clip > Make Subclip and in the Make Subclip dialog box change the default name to Reporter-Crime Scene Opening. Click the OK button to create the subclip.
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New subclips are added to the folder currently selected in the Project panel.
6 Now you will create the second subclip: with the playhead at the 9-second and 9-frame mark (00;00;09;09) on the Timeline, press the I key on your keyboard, or click the Mark In Point button in the transport controls area of the Source Monitor to mark the second subclip’s In Point at the current position of the playhead.
7 In the Source Monitor, move the playhead to the 15-second mark (00;0;15;00) on the Timeline, and then press the letter O key on your keyboard, or click the Mark Out Point button to mark the subclip’s Out Point.
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The active area of the subclip you are creating is denoted by the highlighted area of the time ruler.
8 Select Clip > Make Subclip, and in the Make Subclip dialog box that appears, change the default name to Reporter-Sign Off, and then click the OK button to add the subclip to the Project panel.
9 Choose File > Save As. In the Save Project dialog box that appears, confirm that you are still in the pr08lessons folder, rename your file to pr0801-working, and click the Save button. Do not close this file; you will need it later.
In the next part of the lesson, you will use the subclips you created in this exercise and some of the B Roll footage to make a rough cut of the project.
Using Automate to sequence
In Lesson 4, you used the Automate to Sequence command to simultaneously add a series of still images to the Timeline. In this lesson, you will use the same command to add the subclips you created in the preceding part of the lesson.
1 With the pr0801-working.prproj project still open, click the reveal triangles for the A Roll and B Roll folders. On the Timeline panel, confirm that the playhead is at the beginning (00:00:00:00) position.
2 Press and hold the Control (Windows) or Command (Mac OS) key on your keyboard, and then click the following files in the order listed here to select them: Crime Scene Tape.mpeg, Reporter-Crime Scene Opening, Bystander Interview 01.mpeg, and Reporter-Sign Off.
3 Choose Project > Automate to Sequence to open the dialog box that will allow you to add the selected files to your Timeline.
4 In the Automate to Sequence dialog box, confirm that the Ordering pull-down menu is set to Selection Order.
Set the Placement drop-down menu to Sequentially and the Method drop-down menu to Overlay Edit.
Set the Clip Overlay amount to 0 (zero).
Click to clear the Apply Default Audio Transition and Apply Default Video Transition check boxes, and then click the OK button to add the clips to the Timeline.
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Like many of the features of Premiere Pro, the Automate to Sequence command can be used in a variety of ways.
5 Click the Timeline panel to highlight it, and then press the = key on your keyboard multiple times until you have zoomed in sufficiently to see all the clips on the Timeline.
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The number of times you need to press the key varies depending on your screen size and resolution.
8156.jpg You can also adjust the magnification of the timeline by dragging the handles at the left and right of the Timeline’s bottom scroll bar.
6 Choose File > Save or press Ctrl+S (Windows) or Command+S (Mac OS) to save these changes to your project. Do not close this file; you will need it in the next part of the lesson.
Making a Three-Point edit
A three-point edit is an editing technique used to insert a clip from the Source Monitor onto a destination track in the Timeline panel. You accomplish this task by setting a total of three edit points shared between the source and destination.
The three-point edit is a very flexible tool that all editors can utilize. While three point edits can make use of both the Source Monitor and Timeline panel, where you start is entirely up to you. If you have a set duration on the Timeline to fill, you will want to place the In and Out Points on your Timeline and then add an In Point to the clip in your Source Monitor. However, if you have a specific area of your Timeline you need to cover, you can set the In and Out Points in your Source Monitor to define a duration of the clip to insert and then add single point on the Timeline to set the destination for this clip. A good example of this type of Three-Point Edit is when you need to hide a jump cut by covering it with B Roll.
In this section of the lesson, you will create an In Point on the Timeline to set the destination point for the footage that you will insert. You will then create both an In and Out Point on the clip in the Source Monitor to set it’s duration.
Setting an In Point on the Timeline
To complete this exercise, you will first set an In Point marker on the Timeline.
1 With the pr0801-working.prproj project still open, move the playhead to the 5-second mark (00;00;05;00) on the Timeline. This is where you will insert the new clip.
2 With the Timeline active, press the I key on your keyboard, or click the Mark In Point button in the transport controls area of the Program Monitor panel. Notice the time ruler at the top of the Timeline now shows a darker color to indicate you marked an In Point.
This point will become the destination for the clip you will add to the Timeline as part of the Three-point edit.
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Three-point edits require a total of three In and Out Points split between the Timeline and Source Monitor.
8162.jpg You can remove an In or Out Point marker on the Timeline by right-clicking (Windows) or
Ctrl+click (Mac OS) any area of the time ruler and choosing Clear Sequence Marker > In and Out, In or Out, depending on the type of marker you want to remove.
3 Choose File > Save or press Ctrl+S (Windows) or Command+S (Mac OS) to save these changes to your project. Do not close this file; you will need it in the next part of the lesson.
Setting In and Out Points on a clip
Now that you have added an In Point marker to the Timeline, you will add an In and Out Point marker to a source clip.
1 With the pr0801-working.prproj project still open, double-click the clip icon for Crime Scene from Bridge.mpeg in the Project panel to open it in the Source Monitor. You can find the clip in the B Roll bin.
2 In the Source Monitor, move the playhead to the 39-second mark (00;00;39;00) on the Timeline and then press the I key on your keyboard or click the Mark In Point button in the transport controls area of the panel to set the In Point of this clip.
6124.jpg
A three-point edit requires a total of three markers to be shared between the Timeline and the Source Monitor.
3 In the Source Monitor, move the playhead to the 41-second and 14-frame mark (00;00;41;14) and then press the O key on the keyboard or click the Mark Out Point button located in the panel’s transport controls area.
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During this Three-Point edit, Premiere Pro automatically aligns the two In points.
4 Once you set the source clip’s In and Out Points, you can add the clip to the Timeline: click the A1 target track indicator to deactivate it and then click the Audio 1 track header (the area where the track name is located) to deselect it as well. This action disables the audio track so that only the video from the source clip will be added to the timeline.
Confirm that the V target track indicator is active and the Video 1 track is selected.
Keep in mind that both of these actions must be performed for the Three-Point edit to work properly.
Perform an Overwrite Edit by clicking the Overwrite button in the transport controls area of the Source Monitor, or by pressing the period (.) key on your keyboard.
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An overlay edit is helpful when you want to overwrite or superimpose footage on the Timeline without increasing the length of your overall timeline.
5 Choose File > Save or press Ctrl+S (Windows) or Command+S (Mac OS) to save these changes to your project. Do not close this file; you will need it in the next part of the lesson.
Making Ripple and Roll Edits
You can use the Selection and Razor tools to perform many tasks in Premiere Pro; however, some tasks require more specialized tools. This section and the following two describe these specialized tools, beginning with the Ripple and Rolling Edit tools.
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A Ripple edit.
The Ripple Edit tool is used to trim a clip while shifting the subsequent clips in the Timeline by the amount of the trim. A Ripple edit is useful when you want to trim a clip without leaving a gap, as happens when trimming clips with the Selection tool. When making a Ripple edit between two adjacent clips, the Program Monitor displays a different preview on the left and right of the monitor: the preview on the left shows the Out Point of the first video; the one on the right displays the In Point of the second video. The previews update dynamically as you adjust the edit line between the clips.
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A Rolling edit.
The Rolling Edit tool is used to simultaneously trim an adjacent Out and In point by shifting the edit point between the two clips while preserving the overall duration of these adjacent clips. A Rolling edit is helpful when you need to adjust the edit point between a pair of clips to refine an edit. Just as with a Ripple edit, the Program Monitor displays a side-by-side preview of In and Out points as you change them.
In this part of the lesson, you will use Ripple and Rolling edits to refine the current sequence. In this and subsequent exercises within this lesson, you will use the playhead for convenience and consistency when setting a destination point for your trim. However, when you perform your own edits, you will likely use the Program Monitor previews to find match points, and then make your edit points based on those.
1 With the pr0801-working.prproj project still open, move the playhead to the 1-second and 1-frame mark (00;00;01;01) on the Timeline panel.
2 Click the Ripple Edit Tool (8469.jpg) on the Tools panel to activate it, and then move your mouse cursor to the end of the first clip on the Timeline (the clip initially called Crime Scene Tape.mpeg). You may need to zoom in on the Timeline for your convenience.
8171.jpg You can activate the Ripple Edit tool by pressing the letter B on your keyboard.
3 When the cursor is properly positioned at the beginning or end of a clip on the Timeline, it automatically becomes the yellow Ripple Edit tool (8329.jpg). Use this tool to click the end of the first clip and drag it to the playhead.
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The Ripple Edit tool automatically snaps to the playhead when it is close enough.
As you perform a Ripple Edit, the Program Monitor displays two previews: the first is the changing End Point of the clip you are trimming; the second is the In Point of the clip that follows it. When you release your mouse cursor, all the clips to the right of the trim automatically shift positions to avoid creating a gap.
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The Program Monitor preview helps you find a match point between the two clips.
4 In the Timeline panel, move the playhead to the 5-second mark (00;00;05;00) and then click the Rolling Edit tool in the Tools panel to activate it.
8183.jpg You can activate the Rolling Edit tool by pressing the letter N on your keyboard.
5 Move the mouse cursor to the edit line between the second and third clips, until the cursor becomes the Rolling Edit Icon (8339.jpg).
6 By default, Rolling edits are performed on the audio and video tracks of a linked file. This isn’t needed for this exercise. Since the audio plays behind both clips, you only need to adjust the edit point of the video: press and hold the Alt (Windows) or Option (Mac OS) key on your keyboard, and then click and drag the Rolling Edit tool to the playhead.
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Just as the other editing tools, the Rolling Edit tool automatically snaps to the playhead when it is close to it. Ensure the Snap button is enabled on the Timeline.
The Program Monitor displays two video previews as you adjust the edit point with the Rolling Edit tool. The preview on the left shows the changing Out Point of the clip on the left side of the edit line; the preview to the right shows the changing In Point of the clip on the right side of the edit.
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The Program Monitor preview helps you find a match point between the two clips, just as it does when you make a Ripple edit.
The combined duration of the two clips remained unaffected because the Rolling Edit changed the point where the two clips join. For this exercise, the result is that the long shoot of the crime scene from the bridge is reduced.
7 Choose File > Save or press Ctrl+S (Windows) or Command+S (Mac OS) to save these changes to your project. Do not close this file; you will need it in the next part of the lesson.
Making Slip and Slide Edits
You will usually use the Slip and Slide edit tools with clips that are adjacent to one another in a sequence, but the tools will also work when used on a clip that has blank space on one side.
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Slip Edit.
You can use the Slip tool to shift a clip’s In and Out Points without affecting clips that are adjacent to it; an effect Premiere Pro accomplishes by changing the In and Out Points of the clip by the same amount without changing the overall duration of that clip. When using the Slip tool, the Program Monitor displays previews of the In and Out Points of the clip you are adjusting and of the fixed Out and In points of the preceding and following clips on the Timeline.
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Slide Edit.
You can use the Slide tool to shift a clip along the Timeline while trimming adjacent clips to compensate for the move. Since you use the Slide tool on the clip’s In and Out Points, the clip’s duration does not change, but the Out Point of the clip to the left and the In Point of the clip to the right are trimmed by the amount of frames by which you slide the clip. When using the Slide tool, the Program Monitor shows a preview of the clip you are sliding, a preview of the changing Out Point of the preceding clip, and a preview of the In Point of the following clip.
1 With the pr0801-working.prproj project still open, move the playhead back to the beginning (00;00;00;00) of the Timeline since you do not need it in any particular position to make a Slide edit.
2 In the Tools panel, click the Slip tool (8349.jpg) to activate it, and then position it on top of the third video clip, called Crime Scene From Bridge.mpeg.
8189.jpg You can activate the Slip tool by pressing the letter Y on your keyboard.
3 In this clip, there is a figure lurking on the bridge watching the crime scene report unfold. It might create a sense of drama to show him in the shot. To do this, you will perform a Slip edit.
Place the Slip tool over the Crime Scene from Bridge.mpeg clip and then click and drag it to the right to begin the edit.
Watch the Program Monitor as you are performing the edit. The two small previews at the top are the Out and In points of the preceding and following clips. The two large previews are the new In and Out points you are moving through as you Slip the clip. At the bottom-left of the Monitor there is a time code display; continue to adjust the clip until the display reads +00;00;03;10.
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The Program Monitor display lets you choose new match points for the beginning and end of the clip.
4 Move the playhead to the 3-second and 15-frame mark (00;00;03;15) on the Timeline, and then click the Slide tool (8370.jpg) in the Tools panel to activate it..
8196.jpg You can activate the Slide tool by pressing the letter U on your keyboard.
5 You might have a better, more dynamic scene if the cut to the figure lurking on the bridge occurred sooner. To accomplish this, you will perform a Slide edit.
Using the Slide tool (8363.jpg), click the Crime Scene From Bridge.mpeg clip and drag it toward the playhead.
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Similar to the other editing tools, the Slide tool snaps to the playhead automatically when the Snap button is enabled on the Timeline.
Notice that the Out Point of the preceding clip and the In Point of the following clip adjusted automatically as you slid the Crime Scene From Bridge.mpeg clip. Also notice that the Program Monitor previews the In and Out Points of the clip you are sliding and the new Out and In Points for the preceding and following clips.
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We strongly recommend using the Program Monitor previews when using the Slide tool.
6 Choose File > Save or press Ctrl+S (Windows) or Command+S (Mac OS) to save these changes to your project. Close this file; you have completed this section of the lesson.
Adjusting the clip speed
Video clips usually play back at the same frame rate at which they were shot. However, you can choose to speed up or slow down a clip to create different effects. For example, you could speed up a group of adjacent clips to show the passage of time or show movement from one place to another; or you could slow down adjacent clips to create a slow-motion effect.
You can find all the footage used in this section of the lesson in the Travelogue-New York folder in the Media Library.
1 From the Premiere Pro Welcome screen, click the Open Project button, or with Premiere Pro already open, chose File > Open Project. Navigate to the pr08lessons folder you copied to your hard drive, and then locate the pr0802.prproj file. Double-click the file to open it. This project contains a sequence called Adjusting Clip Speed that contains two clips for which you will adjust the speed.
Choose File > Save As. In the Save Project dialog box that appears, confirm that you are still in the pr08lessons folder, rename your file to pr0802-working, and click Save
2 In the Timeline, move the playhead to the 30-second mark (00;00;30;00) and click the Rate Stretch tool (8383.jpg) in the Tools panel to activate it.
3 Move the cursor to the end of the first clip. The cursor becomes the Rate Stretch tool (8392.jpg).
4 Click the end of the clip and drag the tool to the playhead until it snaps to the playhead.
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Use the Rate Stretch tool to slow down or speed up a clip’s speed.
5 Press the Enter (Windows) or Return (Mac OS) key on your keyboard to render all areas of the Timeline that need rendering. Premiere Pro automatically previews the Timeline when the rendering is done.
Notice that the clip plays back faster. Click on the Selection tool in the Tools panel to make it active.
6 You can also adjust the playback speed of a clip on the Timeline with the Speed/Duration dialog box:
In the Timeline panel, right-click the second clip and choose Speed/Duration from the menu that appears.
7 In the Speed/Duration dialog box, you can adjust the clip by setting a new Speed at which you want the clip to play, set a new final duration, or reverse a clip to play backward to forward on the Timeline.
Change the speed of this clip by clicking the current Speed value and changing it to 200; click the OK button. The clip plays back at twice the original speed.
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You can also adjust the speed of a clip by setting a new duration if you need to fit the clip to a specific point on the Timeline.
8 Right-click the empty area between the two clips, and then choose Ripple Delete from the menu that appears.
Press the Enter (Windows) or Return (Mac OS) key on your keyboard to render all areas of the Timeline that need rendering. Premiere Pro automatically previews the Timeline when the rendering is complete.
The clip plays back faster than normal. You can use such effects as transitions or to bridge gaps between points in space or time in a story.
When you adjust the speed of a video clip, the resulting motion can appear jerky. You can compensate for this by enabling the frame blending effect.
9 Activate the Track Select tool in the Tools panel to make it active and then click on the first clip in the Timeline. With both clips on the Timeline now selected, right-click on the first clip and choose Frame Blend: This enables the effect for all highlighted clips.
Press the Enter (Windows) or Return (Mac OS) key on your keyboard to render all areas of the Timeline that need rendering. Premiere Pro automatically previews the Timeline when the rendering is complete.
Notice that the motion of the clips is now smoother. Frame blending uses interpolation to create new frames and can help soften jerky motion due to speed adjustments.
10 Choose File > Save to save the changes you have made to the file. You can now close this file. Congratulations, you have completed this lesson.
Self study
Use the tools described in this lesson along with the Selection and Razor tools to edit pr0801-working.prproj and create a more cohesive sequence.
You can also experiment with the options available to you with the Rate Stretch tool and Speed/Duration dialog box by adjusting the speed of your own video clips.
Review
Questions
1 A three-point edit is an editing technique used to insert a clip from the _________________ onto the destination track in the ______________ panel. You can accomplish this task by setting a total of _____________ edit points shared between the source and destination.
2 Describe a Ripple Edit and a Roll Edit.
3 Describe how the Slip and Slide edit tools are used in Premiere Pro.
Answers
1 A three-point edit is an editing technique used to insert a clip from the Source Monitor onto the destination track in the Timeline panel. You can accomplish this task by setting a total of three edit points shared between the source and destination.
2 A Ripple edit is used to trim a clip while shifting the subsequent clips in the Timeline by the amount of the trim.
A Roll edit is used to trim an adjacent Out and In Point simultaneously by shifting the edit point between the two clips while preserving the overall duration of these adjacent clips.
3 The Slip tool is used to shift a clip’s In and Out Points without affecting adjacent clips. It accomplishes this by changing the In and Out Points of the clip by the same amount without affecting the overall duration of the clip.
The Slide tool is used to shift a clip along the Timeline while trimming adjacent clips to compensate for the move. Since you use this tool on a clip’s In and Out Points, its duration remains fixed, but the Out Point of the clip to the left and the In Point of the clip to the right are trimmed by the amount of frames you slide the clip.
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